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Raúl Roa's Picture

Raúl Roa

Raúl is an experienced software developer, particularly using Microsoft's .NET stack & C++. His interests range from math related problems, to Game/Web development.

Plano, Tx http://portfolio.mrroa.com 33 posts
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Let us Game!

This is the fifth article of an ongoing series about game development for the Web. The intention behind the two previous articles is to provide you »

Raúl Roa Raúl Roa on Game Development, Game Development for the Web, Double Buffering, Game Loop, JavaScript 30 March 2014

Packt's 2000th Title Offer

If you have been following along, you will notice that lately I have done some book reviews for Packt Publishing. Packt is one of the most »

Raúl Roa Raúl Roa on Books, Reviews, Packt 24 March 2014

Learning Game Physics with Bullet Physics and OpenGL: Review

Bullet is an open-source physics engine which features 3D collision detection for soft and rigid body dynamics. It is relevant because it is integrated to many »

Raúl Roa Raúl Roa on Books, Reviews, OpenGL, Bullet Physics 03 March 2014

GLSL Essentials: Review

Shader programming has been the largest revolution in graphics programming. The OpenGL Shading Language, is a high-level shading language based on the syntax of the C »

Raúl Roa Raúl Roa on Books, Reviews, OpenGL, GLSL 22 January 2014

Canvas Rendering Context 2D: Transforms

This is the fourth article of an ongoing series about game development for the Web. In the previous article, we discussed the Canvas 2D Context API »

Raúl Roa Raúl Roa on Canvas, Game Development, HTML5, Game Development for the Web, Transforms 02 January 2014

Canvas Rendering Context 2D: Overview

This is the third article of an ongoing series about game development for the Web. In the previous article, we saw a general overview of the »

Raúl Roa Raúl Roa on Canvas, Game Development, HTML5, Game Development for the Web, Rendering Context 22 October 2013

The Graphics Pipeline & The Rendering Context

This is the second article of an ongoing series about game development for the Web. In the first article, we talked briefly about the <canvas& »

Raúl Roa Raúl Roa on Canvas, Game Development, Game Development for the Web, Rendering, Graphics 05 October 2013

Game development for the Web

In the following series of blog posts, I will be mixing my passion for game development with the Web, in an attempt to stay true to »

Raúl Roa Raúl Roa on Canvas, Game Development, HTML5, Game Development for the Web 12 September 2013

How to create a file syncing app using .NET & Windows Azure Blob Storage Services

Nowadays we all use cloud storage in some sort of way. Whether we use a file syncing service, e.g. Dropbox, or one of our favorite »

Raúl Roa Raúl Roa on C#, Windows Azure, Blog Storage, Cloud 09 September 2013

Instant Glew: Review

Graphics programming is a hot topic because of the growth of game development and animated movies in recent years. Thanks to them, Animated graphics have gone »

Raúl Roa Raúl Roa on Glew, Books, Reviews, OpenGL 20 August 2013
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