Building Android Games with Cocos2d-x
Cocos2d-X is a suite of open-source, cross-platform, game-development tools used by thousands of developers all over the world. It was branched out from the Cocos2d project »
Cocos2d-X is a suite of open-source, cross-platform, game-development tools used by thousands of developers all over the world. It was branched out from the Cocos2d project »
This is the ninth article of an ongoing series about game development for the Web. In the previous article, we saw a practical demonstration of event-driven »
HTML5 has been widely adopted recently. It has become popular thanks to the widespread usage of modern web browsers in both desktops and mobile devices. The »
This is the eighth article of an ongoing series about game development for the Web. In the previous article, we saw a practical demonstration of event-driven »
jQuery UI extends the underlying jQuery library to provide a suite of rich and interactive widgets along with code-saving interaction helpers, built to enhance the user »
This book introduces two leading technologies for interactive Web3D: X3D and WebGL. Emphasizes on real-world applications while intertwining technical concepts. It starts with X3D and fundamental »
User interface libraries are better choices than collecting random JavaScript plugins from all around. Moreover, most JavaScript plugins do not integrate well with each other. These »
This is the seventh article of an ongoing series about game development for the Web. In the previous article, we took a look at the inner »
This is the sixth article of an ongoing series about game development for the Web. In the previous article, we learned that the main loop (also »
As you might have noticed the cheese has been moved. In an attempt of providing a better reading experience across multiple devices Mr. Roa has been »